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LEVEL DESIGNER

Oliver Swanston

Newly Emerging Level Designer Originating from East Anglia, UK

MY PORTFOLIO

01

Third Year at Fallmouth 

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In Third Year, I worked on various projects, from a prototype of a Bar Staff Training Game, a second source map and being the level designer for a multi thematic game, Bounties Beyond Stars

02

Second Year at Falmouth

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In Second Year, I worked on a variety of projects from a Level built in Source's Hammer Editor to being a Designer on Hive Mind, A Post-Apocalyptic, Top Down, Horde Builder made in Unity 

03

First Year at Falmouth

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DESIGNER

In First Year I worked on various projects such as a Plane based Diorama and a detective game using Fungus based in Bucharest 

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